Bureau game giveaway
As promised we are back with our latest game giveaway! Do check out our previous game giveaways and follow us on twitter/FB for the upcoming ones.
The Bureau: XCOM Declassified is a science fiction video game in the X-COM series, developed by 2K Marin and was released by 2K Games. The game had been in development under different titles by three different studios since 2006. It was unveiled as a first-person shooter titled XCOM in June 2010 and was repeatedly delayed until its release. In its final version, it became a third-person tactical shooter with strategy video game elements.
About the game
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. The game is a lot like Mass Effect in terms of gameplay, with commendable squad members and similar over-shoulder shooting and cover systems. With a campaign roughly 14 hours long (a little longer if you do every side-mission), it's a good story shooter. The sound design is pretty great, and the voice acting is very good. Writing is nice, with some interesting lore and twists.
- Interesting story
- Excellent voice-overs
- Sufficiently diverse customization
- Engaging combat mechanics
Declassified is a simple third-person shooter with some cliche story elements but an overall good game.There is an emphasis on squad-based tactics. The player controls the agent William Carter and commands two additional agents in each mission. Carter has several unique abilities, such as healing his entire squad, lifting enemies out of cover, and summoning combat drones. The Engineer class relies on land mines, automatic turrets, and the use of shotguns. As Carter and his squad gain more experience points during missions more abilities become available.
By entering "Battle Focus Mode", which slows time significantly, the player can order their agents to move to tactical positions and activate class-specific abilities. Agents have customizable outfits, weapons, equipment, and abilities. As in XCOM: Enemy Unknown, if Carter is unable to revive agents who have taken too much damage, they will die (variable difficulty levels also determine whether or not it is possible for downed agents to become battle-ready when revived, or if replacement agents will appear during a mission). The agents who die will be dead for the rest of the game.
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